1. thematic competition
Fighting Against Natural Disasters’ is a thematic event, based on how an engineer’s innovation contributes to prevention of the damage caused by different natural disasters. Nepal, a geographically small country yet challenged by number of natural disasters such as landslides, floods, earthquake is a huge opportunity area for engineers from different fields to contribute with their creative innovations to serve the country. Being an engineer one has to bring innovative ideas looking at the nature of problem and finding sustainable, eco-friendly, efficient brilliant solutions resulting in upgraded lifestyle of Nepalese and to bring positive impact on Nepalese society leading Nepal to a Global International example. With this event, we hope to bring brilliant ideas and innovations of participants for a better approach towards the different natural disasters.
2. software competition
The software related projects are included in software competition. This competition helps to enhance skills of participants. It provides effective learning approach for
students. It is competition based learning which provides problem solving skills and helps students gain a greater and deeper understanding of scientific and mathematical principles in an applied manner. The competitive elements of the competition based learning activities will provide an important additional dimension to innovative learning. This competition will engage and motivate students and will drive innovation. This software competition of Hex-2019 is a platform to showcase the application of brilliant ideas of Nepalese students in software development.
3. Civil Modeling Competition
Since human civilization is in an ongoing process of further settlement, creation of structures is still on the phase of development. The structures can be buildings, bridges, roads, ropeways and countless more possibilities. The scope and work of structural and civil engineers is evergreen; building structures, inventing new technologies, enhancing the present technology, mitigating harms like earthquakes, floods, drought and many more. Technologies today are not still fault proof and as a result these technologies need to be further improvised and who better than the students researching for further studies. So, with this hope of improvising and enhancing the present technology, Himalaya Exhibition will present civil demonstration of the participant students to help make change in the technology and become trend setters of the nation for development in the civil and structural field of the nation.
4. Hardware Competition
The hardware, robotics and IOT related projects will be included in hardware competition. This competition provides an effective learning approach for students. The competition improves problem solving skills and allows students to gain a deeper understanding of scientific and mathematical principles in practice. The competitive nature of this competition will provide an important dimension of innovativeness. This competition will engage and motivate students. This hardware competition is a platform to showcase the application of brilliant ideas of Nepalese students in an innovative and competitive world of technology.
Robo – Soccer is a league game competition, where two teams with 3 Robots of each team will be competing against each other to score the highest score. The team with the highest score shall be the winner. This game is similar to normal football but instead of human, robots will be used to score points. Build 3 remote controlled robots to play soccer against opponents satisfying the constraints mentioned below
6. design thinking
DESIGN THINKING is a three days workshop to enhance your problem identification and solving skills. Understanding stages of Design Thinking will empower anyone to apply the Design Thinking methods in order to solve complex problems that occur around us — in our companies, in our countries, and even on the scale of our planet.
DAY 1: PROBLEM ANALYSIS – It’s extremely useful in tackling complex problems that are ill-defined or unknown.
DAY 2: PROTOTYPING – By understanding the human needs involved, by re- framing the problem in human-centric ways, by creating many ideas in brainstorming sessions, adopt a hands- on approach in prototyping and testing the solution of problem analyzed on DAY 1.
DAY 3: PRESENTATION.